Used to select objects to manipulate - move, rotate, scale, set properties.
Used to create shapes.
Used to create entities.
To create a shape entity you need to have shapes selected before switching to the entity tool.
Enter while hovering over a view to create an entity.
Used to create game object entities.
Used to set and edit shape face material.
Used to move the vertices of shapes.
Moves the camera to the clicked position on the view. Useful for quickly moving the camera somewhere instead of flying over.